Oops, Picked It Up
This is a prototype.
It’s a small test focused on the core mechanic: throwing everything.
In this prototype, you play solo in a compact level where almost every object can be picked up and thrown. Your goal is simple:
👉 Find the coin and bring it to the exit door.
You have:
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Fully physics-based grabbing & throwing
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One grenade (use it wisely 😈)
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Objects that can be used, abused, or just yeeted for fun
🔮 What This Prototype Is Testing
This build exists to test the foundation of a future co-op “friend slop” game where:
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You and your friends must steal a specific object
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You can troll each other freely
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Throw objects to ragdoll your friend
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Steal items from their hands
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Cause chaos with grenades and physics
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Winning is optional — messing with your friends is not
This prototype is single-player only, but everything here is meant to answer one question:
Is the throwing fun enough to build a full game around?
🗣️ Feedback Wanted
I’m looking for feedback on:
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How the throwing feels
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Object weight & impact
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Physics chaos vs. control
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Whether this mechanic is fun on its own
Can you imagine it playing with a friend
If the core is solid, this will evolve into a full multiplayer co-op chaos game. And if you would like to play a this kind of game
Thanks for playing — and please break it ❤️
| Published | 14 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Cyber Mode Software |
| Genre | Puzzle |
| Made with | Unity |
| Tags | 3D, Funny, Indie, Singleplayer |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Links | Discord |




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