This is a prototype.
It’s a small test focused on the core mechanic: throwing everything.

In this prototype, you play solo in a compact level where almost every object can be picked up and thrown. Your goal is simple:
👉 Find the coin and bring it to the exit door.

You have:

  • Fully physics-based grabbing & throwing

  • One grenade (use it wisely 😈)

  • Objects that can be used, abused, or just yeeted for fun

🔮 What This Prototype Is Testing

This build exists to test the foundation of a future co-op “friend slop” game where:

  • You and your friends must steal a specific object

  • You can troll each other freely

    • Throw objects to ragdoll your friend

    • Steal items from their hands

    • Cause chaos with grenades and physics

  • Winning is optional — messing with your friends is not

This prototype is single-player only, but everything here is meant to answer one question:

Is the throwing fun enough to build a full game around?

🗣️ Feedback Wanted

I’m looking for feedback on:

  • How the throwing feels

  • Object weight & impact

  • Physics chaos vs. control

  • Whether this mechanic is fun on its own

  • Can you imagine it playing with a friend

If the core is solid, this will evolve into a full multiplayer co-op chaos game. And if you would like to play a this kind of game

Thanks for playing — and please break it ❤️

Published 14 days ago
StatusPrototype
PlatformsHTML5
AuthorCyber Mode Software
GenrePuzzle
Made withUnity
Tags3D, Funny, Indie, Singleplayer
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
LinksDiscord

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